ABOUT ME

Hey there! I’m Leo Dennett, a game and audio designer based in Stockholm, Sweden, and originally from the UK.

Before joining Futuregames I ran a puzzle/prop building business, creating experiences for corporate entertainment and brand activations, with clients such as Fazer and Sony Pictures. Prior to that, I played guitar and sang in a metal band, releasing 2 albums and touring in the UK and Europe.

As such, music and games have been a big part of my life, and I joined Futuregames in 2023 so I could learn to create videogames to reach people all over the world.

I have done a lot of audio, design lead, narrative and UI work during my time at Futuregames. I’m interested in working in different fields and my ‘ideal’ internship placement depends on the studio, culture, and game/s being made. I’m confident working in different areas and so I am keeping an open mind. That being said, I believe I am particularly strong in audio design/composition and puzzle design.

I have other projects not featured on this site, so if there is something specific you want to see demonstrated from me that isn’t here, have any questions, or disagree that gaming peaked on the N64, send me a message on LinkedIn or to hello@leodennett.com

When I’m not in a game engine, I’m furiously scribbling new ideas in a notebook, reading crime fiction, or watching K-Pop music videos.

Favourite games of 2024:

  • Lorelei and the Laser Eyes 
  • Mouthwashing 
  • Animal Well 
  • Astro Bot 
  • Cocoon

Some all-time favourite games: 

  • Professor Layton vs. Phoenix Wright: Ace Attorney 
  • The Legend of Zelda: Ocarina of Time 
  • Virtue’s Last Reward
  • Lylat Wars 64 
  • Tunic